What is Project M?
Project M is a fan developed game that was created over a span of six years, building off of the Super Smash Bros Brawl engine. The game has added features that stem from the previous Smash title, Melee, such as wavedashing and removes detrimental features like random tripping. Many other features are a part of Project M, such as the addition of Roy and Mewtwo as playable characters, two characters that are not a part of the Brawl roster.
What is PMTV?
PMTV is a organization of Project M streamers on Hitbox. The team consists of AZPM, MessiNYC, NYCPM, Project M Central, Project MDVA, Smashing Grounds, SoCal Project M, and Windy City Project M
What is the Goal of PMTV?
PMTV strives to be the central hub for Project M content. This goes beyond just ease of accessibility to streams, it also relates to the production of tutorial videos, player highlights, and several other sources of Project M media.
I want to help with Project M Underground or PMTV what can I do?
The most important thing you can do for us is share our content. That can be watching streams, checking out articles, or using the event calendar we maintain here. If you are looking to do something more proactive, then please feel free to email us at ProjectMUnderground@gmail.com. We are always looking for people interested in creating content, and helping the community grow.
Project M Installation Instructions


Note: The PMTV Team does not support piracy, and the officially supported methods all require a legitimate copy of the game. Additionally, the Project M team does not support any modification to the Wii system, and encourages users to use the "Hackless" method of loading.


The Full Codeset takes advantage of all that Project M has to offer. However, for WiFi and replays to function properly, the WiFi-Safe set must be used. The WiFi-Safe set does not differentiate between L/R lightpress and full press or have C-stick buffering, nor does it have Stock Control or Stage Strike. The PMDT recommends you play with the Full Codeset unless you're specifically using WiFi/Replays. You may switch between these two builds simply by replacing RSBE01.gct, the menu2 folder, and the system folder.


  • Your SD card must be less than or equal to 2 GigaBytes in capacity to use Project M. Note: The Project M installation includes both music and textures as part of the standard package. If you have custom content on your card, it will be overwritten.



Please follow the instructions below. Note: The instructions are for the Hackless method. If you're using a Homebrew method, simply delete any previous version of Project M, extract the files to your SD card then boot Homebrew and select the Project M Launcher. If you are using the Installer, you will prompted to select a package to download.

  • Delete any custom Brawl stage files on your Wii and SD Card! Don't assume that because you haven't made any there aren't any; 3 custom stages are included with a new savefile of Brawl.
  • Delete any previous version of Project M from your SD Card and make sure the card itself is not named "Project M" or any derivative thereof.
  • Unzip the file and open the folder that comes out, or use the Installer to download and generate the folder instead.
  • Move the contents of that folder to your SD Card.
  • Remove any Gamecube Memory Cards.
  • Boot up Brawl and go to the Stage Builder.
  • The Project M Launcher will boot; select Launch Game.
  • You will see a straploader saying Project M 3.6. Additionally, if your menu image looks like the image below, then go ahead and play and enjoy Project M!

Example of correct menu image


If you are having any trouble with the installers (i.e. your game isn't loading the hackless option or the menus/character edits are not showing up, first read our official troubleshooting guide. If after you've gone through the guide and you are still having problems, ask for help on our Help and Support forum!